757 Captain III

---------- Introduction: ----------

(Picture above: CaptainSim Airways flight CS110 getting ready for a short hop service from the iconic LAX airport to San Francisco)

---------- Introduction of the 757-200 IRL from Wikipedia: ----------

The 757-200, the original version of the aircraft, entered service with Eastern Air Lines in 1983. The type was produced with two different door configurations, both with three standard cabin doors per side: the baseline version has a fourth, smaller cabin door on each side aft of the wings, and is certified for a maximum capacity of 239, while the alternate version has a pair of over-the-wing emergency exits on each side, and can seat a maximum of 224. The 757-200 was offered with a MTOW of up to 255,000 pounds (116,000 kg); some airlines and publications have referred to higher gross weight versions with ETOPS certification as "757-200ERs", but this designation is not used by the manufacturer. Similarly, versions with winglets are sometimes called "757-200W" or "757-200WL". The first engine to power the 757-200, the Rolls-Royce RB211-535C, was succeeded by the upgraded RB211-535E4 in October 1984. Other engines used include the RB211-535E4B, along with the Pratt & Whitney PW2037 and PW2040. Its range with full payload is 3,850 nautical miles (7,130 km).

Although designed for short and medium length routes, the 757-200 has since been used in a variety of roles ranging from high-frequency shuttle services to transatlantic routes. In 1992, after gaining ETOPS approval, American Trans Air launched 757-200 transpacific services between Tucson and Honolulu. Since the turn of the century, mainline U.S. carriers have increasingly deployed the type on transatlantic routes to Europe, and particularly to smaller cities where passenger volumes are insufficient for wide-body aircraft. Production for the 757-200 totaled 913 aircraft, making the type by far the most popular 757 model. At over 4,000 nautical miles (7,410 km), as of February 2015, the longest commercial route served by a 757 is United Airlines' New York to Berlin flight; the aircraft assigned to this route cannot fly with full payload. United's 757s assigned to transatlantic routes are fitted with 169 seats. In July 2018, 611 of the 757-200 versions were in service.

---------- Download & Installation: ----------

Upon purchase, the download comes in a single .exe, which installs the 757-200 in 4 different aircraft configurations, as outlined on the CS website.

---------- First impressions: ----------

My first impression of the 737 CS III when I saw it was the level of detail modeled in the cockpit compared to screenshots of her older sister, the version II. It raises the bar entirely to a completely different level for CaptainSim. The aircraft will take a moment to load, so at first, you will see the yoke turned to the left and screens blank. Do not sweat! That is normal. I'm assuming the aircraft is communicating with the activation server or just loading its data to prepare it for a nice flight. Think of it as an uplink the the real world to the aircraft's dispatch centre, where they start their telemetry and tracking for the journey ahead.

---------- Ground Operations: ----------

This review is using GSX and also my commentary. The 757 does not come with any ground handling vehicles by default - just wanted to throw that out there.

---------- Flight Ops: ----------

For this flight, we will be taking flight CS110 from LAX -> SFO.


Our aircraft has pulled up to the gate; there is our ride! And as always, on my review trips, let's hope the inbound crew leaves everything in a warm and powered cockpit state before leaving the aircraft to ensure a fast turnaround. To our delight, they never fail to satisfy. This is what I see as I pop my head into the cockpit after crossing the long jet bridge and sliding into my seat:

Let's setup the flight management computers!

Our route takes us up to a cruising altitude of 35,000 ft.

As you can see - excellent font rendition and modelling of the FMC. You can also save your company route as shown below:


Takeoff REF

PLAN MODE to review the flight with my First Officer: (note - blue = PLAN mode while the route is not executed; magenta = after activate/execute)


----------------------------------- CABIN SHOWCASE -----------------------------------

One of the things I love about the 757 Captain III -- and definitely one big highlight of this addon aircraft -- is the interior cabin. It is not your everyday interior cabin you find half-done, no no no. This cabin is modeled down to the sticker that indicates toilet seat covers in the lavatory--which, by the way, has animated folding lavatory doors! This is THE MOST DETAILED and MOST COMPLETE cabin interior I have ever seen in an addon aircraft. You get not just an amazing cockpit, but also an amazing cabin just as well modeled.

Below images: the level of detail in the lavatory!

Below images: the most well-done well-designed well-modeled cabin I've ever seen.

You can even change the channel for the in-flight entertainment screens -- making them display the map, an animation representing a TV show, and a welcome aboard message. These images/video sequence are found in the CS folder in the root P3D directory, customizations to virtual airlines specifications should be very possible.

---------- Flight CS110 Cleared for Push & Engine Start: ----------

Cabin door closed, ready to go! Time to close the cockpit door!

The last of the passengers have now boarded and we are ready for pushback. We will be using GSX to push us back. Because this is not a review for GSX, I will not be showing any commentary or screenshots of the pushback.

---------- Taxi & Takeoff: ----------

Taxi out is pretty simple. Follow the taxiway to the end for departure on runway 25R. Enjoy some views of the cockpit and the cabin.


---------- Flight Dynamics: ----------

For my reviews, I always hand fly up to 25,000ft. You will see the autopilot engaged (the FMA says "CMD") in the takeoff photos but that was because I wanted to make sure someone / something is in control of the aircraft while I hop back and forth between the cockpit and cabin for screenshots. (someone has to fly the plane!) Once I was done with the screenshots, the autopilot went off and I was complete control of the aircraft.

For my commentary, I'm basing the feel of the aircraft on the stats -- the payload and weight/balance. For example - if the aircraft is heavy, it should "feel" heavy in P3D; it shouldn't feel as light as the Diamond 40NG I fly in real life.

All in all, what you set the payload to is what you get. You set it heavy, it feels heavy. It accelerates slow, has higher V-speeds. You don't get a light aircraft feel while at MTOW, and vice versa -- you set it light, you get a light aircraft. You won't be getting a heavy aircraft feel at minimum payload / baggage.

---------- Bugs: ----------

For my reviews, I do 2 tests: one with a fully filled out FMC with route / performance / takeoff info and one with a direct-to route from the departure airport to the destination. I do this because some customers, out of excitement, cannot wait to read manuals on how to fully program the FMC and just want to try flying the aircraft from one airport to another as a first flight.

The full flight with the fully filled FMC works as should. However, on the direct-to flight, one thing I've noticed in regards to the magenta line tracking is: if you ever fly direct, don't expect to fly your actual planned magenta line. The aircraft will NOT track the magenta line in direct-to flights. And with that, I mean -- waypoints for a SID, and direct to the first waypoint in the STAR. This is not a realistic way of flying, but a lot of customers will want to do this to try out the aircraft out of excitement, so this is always one of the things I test. See screenshot below:

---------- Descend: ----------

Alas, we are at San Francisco. For the descend, VNAV will start the descend once your TOD is reached. I won't go into detail about VNAV for the purposes of a review and not a tutorial, but it works as expected and gets the aircraft down to levels that are ready to be given manual ATC instructions for the pattern.

---------- Manual Landing: ----------

As always, fully manual landing. One of the things I've always look for in a good landing is if I am on approach and the EGPWS callouts get to "40, 30, 20" and I start the flare. The aircraft, as long as you do not flare too much, will get that "sinking to the runway" feel as you manage your throttle and keep the approach on a good glide parth down to the runway. The 757 Captain III shows just this and I am very satisfied with the manual flight experience.

I have flown the 747-400 full flight simulator at an airline's internal training centre before they retired their last 747 in 2017 and that was the way I have handled the landing (except, compared to the 757, you flare a bit earlier for the Queen, as you are on her 2nd deck in the cockpit; on the 757, you're on the first level).

I'll close with some photos of the taxi in.

---------- Closing thoughts: ----------

Aircrafts that come with both a virtual cockpit AND a virtual cabin are rare. There would be the occasional one or two with a half-done virtual cabin and detailed virtual cockpit. Or they would come with a half-done virtual cockpit and feature a detailed virtual cabin. Or perhaps both are half done.

The 757 Captain III does not fall in any of those categories mentioned; it is a class of its own: detailed virtual cockpit, detailed (and even interactable) virtual cabin. Something as small as the EGPWS terrain database number showing up on the ND during an EGPWS TEST is modeled -- that shows how much effort has been put in each aspect of the systems.

This, in my opinion, with the amount of work that has gone into the product, is definitely worth its retail price.

---------- Awards & Rating: ----------

With the beautifully modeled cockpit and cabin, the in-depth systems, and how responsive the handling is with accordance with the weight and balance, I am very satisfied with the 757 Captain III. There are a couple of realism issues I see but for an average flight simmer, it is barely noticable unless you have the perfect eye.

At SimReview.ca, we hold our title of being an review website for high quality flight simulator addons; it is likely that all the addons we review on here hold the Gold Award to qualify it as "high quality" in our personal opinions.

With that said, we would like to give our third Gold Award to Captian Sim for the 757 Captain III.

Machine used for the review (my specs):
Intel Core i7 7700K @ 4.2 GHz
16GB DDR4 Ram
ASUS STRIX ROG GTX 1080 Factory OC Edition
144Hz Acer Gaming Monitor
Corsair Hydro H60 closed-loop liquid cooling

This review is written for SimReview.ca and published by SimReview.ca.